
۰۳ اردیبهشت - ۰۵ اردیبهشت ۱۴۰۴
International Conference on Artificial Intelligence in Music, Sound, Art and Design
هنوز دنبالکنندهای وجود ندارد.
نمای کلی
The 14th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) 2025, a multidisciplinary conference, will take place in Trieste from April 23 to 25, 2025. It brings together researchers working on the application of Artificial Intelligence techniques in creative and artistic fields.
EvoMUSART 2025: Call for Papers
The 14th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) 2025 is a multidisciplinary conference that brings together researchers who are working on the application of Artificial Intelligence techniques in creative and artistic fields.
EvoMUSART provides the opportunity to present, discuss and promote innovative contributions and ongoing work in the area. Following the success of previous events and the importance of the field of Artificial Intelligence applied to music, sound, art and design, EvoMUSART has been an evo* conference with independent proceedings since 2012.
Conference Chairs
- Penousal Machado
University of Coimbra, Portugal
machado(at)dei.uc.pt - Colin Johnson
University of Nottingham, United Kingdom
Colin.Johnson(at)nottingham.ac.uk
Publication Chair
- Iria Santos
Universidade da Coruña, Spain
iria.santos(at)udc.es
Areas of Interest and Contributions
Submissions should concern the use of Artificial Intelligence techniques (e.g. Evolutionary Computation, Artificial Neural Networks, Artificial Life, Machine Learning, Deep Learning, Swarm Intelligence) in the generation, analysis and interpretation of art, music, design, architecture and other creative and artistic fields. Topics of interest include, but are not limited to:
Generation
- Systems that create drawings, images, animations, sculptures, poetry, text, designs, webpages, buildings, etc.;
- Systems that create musical pieces, sounds, instruments, voices, sound effects, sound analysis, etc.;
- Systems that create artefacts such as game content, architecture, furniture, based on aesthetic and functional criteria;
- Robotic-based Evolutionary Art and Music;
- Other related artificial intelligence or generative techniques in the fields of Computer Music, Computer Art, etc.
Automation
- Techniques for automatic fitness assignment;
- Systems in which an analysis or interpretation of the artworks is used in conjunction with artificial intelligence techniques to produce novel objects;
- Systems that resort to artificial intelligence approaches to perform the analysis of image, music, sound, sculpture, or some other types of artistic object or resource.
Computer Aided Creativity and Computational Creativity
- Systems in which artificial intelligence is used to promote the creativity of a human user;
- New ways of integrating the user in the evolutionary cycle;
- Analysis and evaluation of: the artistic potential of biologically inspired art and music; the artistic processes inherent to these approaches; the resulting artefacts;
- Collaborative distributed artificial art environments;
- Contextualisation of creative AI in cultural, economic, social, political or ecological discourse.
Theory
- Computational Aesthetics, Experimental Aesthetics; Emotional Response, Surprise, Novelty;
- Representation techniques;
- Surveys of the current state-of-the-art in the area; identification of weaknesses and strengths; comparative analysis and classification;
- Validation methodologies;
- Studies on the applicability of these techniques to related areas;
- New models designed to promote the creative potential of biologically inspired computation.
Submission Details
Accepted papers will be presented orally or as posters at the event and included in the evo* proceedings, published by Springer Nature in a dedicated volume of the Lecture Notes in Computer Science series. Submissions will be rigorously reviewed for scientific and artistic merit.
Submitters are strongly encouraged to provide in all papers a link for download of media demonstrating their results, whether music, images, video, or other media types. The reviewing process will be double-blind, so please omit information about the authors in the submitted paper and anonymise links for double-blind review.
Follow these instructions to submit a paper.
Important Dates
Event | Date |
---|---|
EvoApps Special Session Proposals | 8 September 2024 |
Submission deadline | 15 November 2024 (AoE) |
Notification to authors | 10 January 2025 |
Camera-ready submission | 24 January 2025 |
Author's mandatory registration | 26 February 2025 |
Early registration deadline | 19 March 2025 |
Late-Breaking Abstracts submission | 13 April 2025 |
EvoStar Conference | 23-25 April 2025 |
Programme Committee
- Sebastian von Mammen, Julius-Maximilians-University Würzburg
- Brian Ross, Brock University
- Jean-Pierre Briot, LIP6, Sorbonne University — CNRS
- Max Peeperkorn, University of Kent
- Antonios Liapis, University of Malta
- Marcelo Caetano, CNRS-PRISM
- Christopher J. Tralie, Ursinus College
- Fabian Ostermann, TU Dortmund
- Luis Teixeira, University of Porto
- Georgios Diapoulis, Chalmers University of Technology
- Camilo Cruz Gambardella, Monash University
- Igor Vatolkin, RWTH Aachen University
- Álvaro Torrente Patiño, University of A Coruña
- Günter Rudolph, TU Dortmund
- Pedro Martins, University of Coimbra
- Amilcar Cardoso, University of Coimbra
- Louis Philippe Lopes, Lusófona University
- João Correia, University of Coimbra
- Tiago Martins, University of Coimbra
- Jéssica Parente, University of Coimbra
- Rolando Miragaia, Polytechnic Institute of Leiria
- Nereida Rodríguez, University of A Coruña
- Daniel Jones, Sonos, Inc.
- Paulo Urbano, University of Lisbon
- María Navarro, University of Salamanca
- Stephen Todd, Goldsmiths, University of London
- Alain Lioret, Paris 8 University Vincennes-Saint-Denis
- John P. Lewis, Victoria University of Wellington
- João Macedo, University of Coimbra
- Vic Ciesielski, RMIT University
- João Miguel Cunha, University of Coimbra
- Penousal Machado, University of Coimbra
- Daniel Bisig, Zurich University of the Arts
- Carlos León, Complutense University of Madrid
- Edward Easton, Aston University
- Catarina Maçãs, University of Coimbra
- Daniel Silva, University of Porto
- Oliver Bown, University of New South Wales
- Gilberto Bernardes, University of Porto
- Olga Vechtomova, University of Waterloo
- Somnuk Phon-Amnuaisuk, Universiti Teknologi Brunei
- Björn Gambäck, Norwegian University of Science and Technology
- Matthew Lewis, Ohio State University
- Miguel Angel Casal Santiago, PhotoILike
- Maximos Kaliakatsos-Papakostas, Hellenic Mediterranean University
- Teresa Llano Rodriguez, Monash University
- Carlos Grilo, Polytechnic Institute of Leiria
- Hans Dehlinger, University of Kassel
- Michael O’Neill, University College Dublin
- Róisín Loughran, Dundalk Institute of Technology
- Varvara Guljajeva, Hong Kong University of Science and Technology (Guangzhou)
- Pablo Gervás, Complutense University of Madrid
- Jon McCormack, Monash University
- Jose Fornari, UNICAMP
- Anna Jordanous, University of Kent
- Jonathan E. Rowe, University of Birmingham
- Andrew Horner, The Hong Kong University of Science and Technology
- Juan Romero, University of A Coruña
- Marco Scirea, University of Southern Denmark
تاریخهای کنفرانس
Conference Date
۳ اردیبهشت ۱۴۰۴ → ۵ اردیبهشت ۱۴۰۴
- متعاقباً اعلام خواهد شد
ارسال مقاله
Submission deadline
۲۵ آبان ۱۴۰۳
(Late-Breaking Abstracts) submission
۲۴ فروردین ۱۴۰۴
اعلان
Notification to authors
۲۱ دی ۱۴۰۳
نسخه نهایی
Camera-ready submission
۵ بهمن ۱۴۰۳
ثبتنام
Author's mandatory registration
۸ اسفند ۱۴۰۳
Early registration deadline
۲۹ اسفند ۱۴۰۳
رتبه منبع
منبع: CORE2023
رتبه: C
حوزه پژوهشی: Artificial intelligence, Graphics, augmented reality and games, Human-centred computing